DANIEL BUITRAGO
DBUIT GAMES UNITY TOOLS
Speed up your Game Design
Get the tools here
https://assetstore.unity.com/publishers/47125
EDITOR EXTENSIONS
MODULAR SCENE CREATOR
Create Random Scenes given customized Modules
How it works:
-Create a Random Scene given Start/End Positions and 5 Modules with custom size
Useful for:
-Automatically create scenarios with defined Start/End Positions
-Ideal for labyrinths and mazes
-Ideal for materials/textures optimizing, as all modules can share 1 Atlas and 1 Material while creating a big scene.
EASY PROPS EDITOR
Easy manage and edit your props to speed up your Game Design.
Features
·Replace multiple Gameobjects in your Scene for selected Prefabs in your Game (With and without indexation).
·Rename multiple Gameobjects with a desired Text (With and without indexation).
·Give some Randomness to multiple Props through a desired Ranged Random values applied to Rotation and Scale
PHYSICS
ORBITER 3D
(CAMERA AND OBJECTS)
Get your Camera or Objects orbit around a desired point in a spherical orbit.
Customize:
-Object looks at center of gravitation: Make your gameobject constantly look at the center of gravitation or not while orbiting.
-Distance to orbit center: How far you want your object to orbit from the center of gravity.
-Orbit speed: how fast you want your gameobject to orbit around (Negative values will make it orbit the opposite direction).
-Inclination: From -1 to 1, select how inclined the object will be regarding a theoretical sphere around the center of gravity.
EASY PLATFORMS 2D
Improve your 2D Platformer Game Design with this automatic platforms moving script.
Add vertical or horizontal movement, choose how far they should go from your desired point and select linear/non-linear movement as well as its speed.
Customizable parameters:-Direction (vertical or horizontal)-Movement type (linear or not)-Movement speed-Distance to travel
ADVANCED PLATFORMS 2D
Improve with multiple options your 2D Platformer Game Design.
With "Advanced Platforms 2D" you will be able to create circuits for your platforms to move through.Select as many circuit points as you want where your platform will go through, the speed at which your platform will travel and if the platform will be "looped" or "back and forth" set up.
Make your design easier and enjoy the unendless movement possibilities for your platforms.
VFX AND SHADERS
WATER SHADER (DOUBLED DIFFUSE)
Achieve cool water and liquid effects.
Features
-Get nice effects with only one texture. The texture will be displayed twice with offset and different scrolling speeds for an efficient non-repeating effect.
Useful for
-Water and liquid effects.
-Games based on Diffuse Shaders.
Works with
-Standard Render Pipeline.
EASY PARTICLES 2D
If you are a Game Developer / Artist, this tool might be helpful to use simple, optimized and customizable Particles for your 2D Game
Select your desired Gameobject sto spread particles (Movement is allowed too), and your desired Particle to show up.
The rest is about customizing attributes as desired: Speed, density, tint Color, fade out...
EASY BLOOM MAIN COLOR
Make your gameobjects bloom with this easy script.
Features
-Obtain a blooming effect in your gameobject through the "MainColor" property (Flow from the original color to white at a desired speed).
-It works with every Material with a "MainColor" property (Standard, LegacyShader/Diffuse, LegacyShaders/DiffuseDetail.... and more)
-It works with multiple ID Materials in the same gameobject.
AI
MAZE LABYRINTH NPC RUNNER BOT
Get an NPC looped through your Maze/Labyrinth
FEATURES:-Desired movement Speed and "turning" mode-Based in RayCasting technology, customize your distance detection-Customizable interaction with other Gameobjects; Custom list of "Tags" to interact with (Walls, other Players, PowerUps...). Not Tagged Gameobjects will be ignored and passed through.
ANALYSIS AND DATA
HUB AND SPOKE
(GRAPHS AND WAYPOINTS)
Analyze paths from an origin to a destination given Gameobjects, getting data in CSV, console and an animation.
Useful for
-Useful for Mazes, Labyrinths, Racing or other Games where you want to find the shortest path the Player should make to reach a certain objective given a few routes.
-Useful for engineering-oriented projects where you need Data of all possible routes and the shortest one given certain positions in a 3D environment.
ADVANCED PATHS ANALYZER
Useful tool to get detailed information of particular paths through Gameobjects of your Game in real time.Useful for games like; Racing Game, Mazes, Graphs systems, Nodes systems and anywhere you want to compare and get information of paths.
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Features-Get the shortest and the longest path of your system-Get distances between each Gameobject and the sum of the path to evaluate and compare-2 paths per script to compare (Compare unendless paths cloning the gameobject with the script attached)-Visual Line Renderer displaying the shortest and the longest path in your scene